Helios is compatible with Mac, Linux, and PC platforms. Some plug-ins require an NVIDIA graphics processing unit (GPU), such as the radiation model and LiDAR plug-ins. Note that since modern Mac's don't have NVIDIA GPUs, these plug-ins will not work on MacOS.
The code repository is located at https://www.github.com/PlantSimulationLab/Helios. The best way to download it is using "git", which allows you to easily update your code when new updates are available.
To do so, first install git, then using your command-line interface (e.g. terminal) change into the directory where you want to download the code, then type:
We recommend using Helios with an IDE such as CLion or Visual Studio Code. Helios can be downloaded and kept up to date directly within the IDE. The YouTube videos below are available below for setting up Helios within an IDE (and via command line).
Acknowledgement of third-party software:
The Helios core engine uses all or parts of the following third-party open-sourced software libraries:
libpng: Copyright (c) 1995-2019 The PNG Reference Library Authors. Copyright (c) 2018-2019 Cosmin Truta. Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson. Copyright (c) 1996-1997 Andreas Dilger. Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc.
pugixml: Copyright (c) 2006-2018 Arseny Kapoulkine
zlib: Copyright (C) 1995-2004 Jean-loup Gailly and Mark Adler
Plug-ins may use other third-party software, which is acknowledged in their documentation pages.