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1.3.64
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- Global LiDARcloud::calculateLeafAreaGPU (helios::Context *context)
- This function has been renamed to calculateLeafArea(). The GPU-specific implementation has been replaced with CollisionDetection plugin integration. Use calculateLeafArea() instead. For GPU acceleration, call enableCDGPUAcceleration() before calculateLeafArea().
- Global LiDARcloud::calculateLeafAreaGPU (helios::Context *context, int min_voxel_hits)
- This function has been renamed to calculateLeafArea(). The GPU-specific implementation has been replaced with CollisionDetection plugin integration. Use calculateLeafArea() instead. For GPU acceleration, call enableCDGPUAcceleration() before calculateLeafArea().
- Global RadiationModel::applyImageProcessingPipeline (const std::string &cameralabel, const std::string &red_band_label, const std::string &green_band_label, const std::string &blue_band_label, float saturation_adjustment=1.f, float brightness_adjustment=1.f, float contrast_adjustment=1.f, float gain_adjustment=1.f)
- Use applyCameraImageCorrections() instead
- Global SolarPosition::getAmbientLongwaveFlux (float temperature_K, float humidity_rel) const
- Use setAtmosphericConditions() and the parameter-free getAmbientLongwaveFlux() instead
- Global SolarPosition::getDiffuseFraction (float pressure_Pa, float temperature_K, float humidity_rel, float turbidity) const
- Use setAtmosphericConditions() and the parameter-free getDiffuseFraction() instead
- Global SolarPosition::getSolarFlux (float pressure_Pa, float temperature_K, float humidity_rel, float turbidity) const
- Use setAtmosphericConditions() and the parameter-free getSolarFlux() instead
- Global SolarPosition::getSolarFluxNIR (float pressure_Pa, float temperature_K, float humidity_rel, float turbidity) const
- Use setAtmosphericConditions() and the parameter-free getSolarFluxNIR() instead
- Global SolarPosition::getSolarFluxPAR (float pressure_Pa, float temperature_K, float humidity_rel, float turbidity) const
- Use setAtmosphericConditions() and the parameter-free getSolarFluxPAR() instead
- Global Visualizer::addSkyDomeByCenter (float radius, const helios::vec3 ¢er, uint Ndivisions, const char *texture_file)
- This method is deprecated and will be removed in a future version. Use setBackgroundSkyTexture() instead, which provides a more robust sky rendering solution that dynamically scales with camera movement.