Go to the source code of this file.
Data Structures | |
| struct | helios::BVHNode |
| BVH node for GPU traversal (48 bytes, flat array) More... | |
| struct | helios::CWBVH_Node |
| Extended CWBVH node for GPU traversal (128 bytes) More... | |
| struct | helios::AABB |
| Axis-aligned bounding box. More... | |
| struct | helios::PrimitiveRef |
| Primitive reference for BVH construction. More... | |
| class | helios::BVHBuilder |
| BVH builder using SAH (Surface Area Heuristic) More... | |
CPU-side BVH construction for Vulkan backend.
Copyright (C) 2016-2026 Brian Bailey
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
Definition in file BVHBuilder.h.