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Data Structures | |
| class | helios::RayTracingBackend |
| Abstract interface for ray-tracing backends. More... | |
Functions | |
| bool | helios::probeAnyGPUBackend () noexcept |
| Lightweight probe to check if any compiled-in GPU backend is available. | |
Abstract interface for ray tracing backends.
Copyright (C) 2016-2026 Brian Bailey
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
Definition in file RayTracingBackend.h.
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noexcept |
Lightweight probe to check if any compiled-in GPU backend is available.
Probes backends in priority order (OptiX 8 → OptiX 6 → Vulkan) without constructing or initializing a full backend. Suitable for use in availability checks where creating a full backend would be wasteful.
Definition at line 134 of file BackendFactory.cpp.