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Data Structures | |
| struct | helios::PrimitiveTypeGeometry |
| Geometry data for a specific primitive type. More... | |
| struct | helios::RayTracingGeometry |
| Geometry data for ray tracing (backend-agnostic) More... | |
| struct | helios::RayTracingMaterial |
| Material properties for ray tracing. More... | |
| struct | helios::RayTracingSource |
| Radiation source definition. More... | |
| struct | helios::RayTracingLaunchParams |
| Launch parameters for ray tracing. More... | |
| struct | helios::RayTracingResults |
| Output data from ray tracing. More... | |
Backend-agnostic data structures for ray tracing.
Copyright (C) 2016-2026 Brian Bailey
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
Definition in file RayTracingTypes.h.