1.3.72
 
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VulkanComputeBackend.h File Reference
#include "RayTracingBackend.h"
#include "VulkanDevice.h"
#include "BVHBuilder.h"
#include <vulkan/vulkan.h>
#include <vk_mem_alloc.h>
#include <memory>
#include <unordered_map>

Go to the source code of this file.

Data Structures

class  helios::VulkanComputeBackend
 Vulkan compute shader ray tracing backend. More...
 

Detailed Description

Vulkan compute shader ray tracing backend.

Copyright (C) 2016-2026 Brian Bailey

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

Definition in file VulkanComputeBackend.h.