Structure representing a cone for collision detection. More...
#include <CollisionDetection.h>
Data Fields | |
helios::vec3 | apex |
Cone apex/tip position. | |
helios::vec3 | axis |
Normalized axis direction (apex to base) | |
float | half_angle |
Half-angle of cone in radians. | |
float | height |
Height of cone (0 = infinite) | |
Structure representing a cone for collision detection.
Definition at line 41 of file CollisionDetection.h.
helios::vec3 CollisionDetection::Cone::apex |
Cone apex/tip position.
Definition at line 42 of file CollisionDetection.h.
helios::vec3 CollisionDetection::Cone::axis |
Normalized axis direction (apex to base)
Definition at line 43 of file CollisionDetection.h.
float CollisionDetection::Cone::half_angle |
Half-angle of cone in radians.
Definition at line 44 of file CollisionDetection.h.
float CollisionDetection::Cone::height |
Height of cone (0 = infinite)
Definition at line 45 of file CollisionDetection.h.