1.3.49
 
Loading...
Searching...
No Matches
CollisionDetection::Cone Struct Reference

Structure representing a cone for collision detection. More...

#include <CollisionDetection.h>

Data Fields

helios::vec3 apex
 Cone apex/tip position.
 
helios::vec3 axis
 Normalized axis direction (apex to base)
 
float half_angle
 Half-angle of cone in radians.
 
float height
 Height of cone (0 = infinite)
 

Detailed Description

Structure representing a cone for collision detection.

Definition at line 41 of file CollisionDetection.h.

Field Documentation

◆ apex

helios::vec3 CollisionDetection::Cone::apex

Cone apex/tip position.

Definition at line 42 of file CollisionDetection.h.

◆ axis

helios::vec3 CollisionDetection::Cone::axis

Normalized axis direction (apex to base)

Definition at line 43 of file CollisionDetection.h.

◆ half_angle

float CollisionDetection::Cone::half_angle

Half-angle of cone in radians.

Definition at line 44 of file CollisionDetection.h.

◆ height

float CollisionDetection::Cone::height

Height of cone (0 = infinite)

Definition at line 45 of file CollisionDetection.h.


The documentation for this struct was generated from the following file: