1.3.49
 
Loading...
Searching...
No Matches
CollisionDetection::RayTracingStats Struct Reference

Structure for batch ray-tracing statistics. More...

#include <CollisionDetection.h>

Data Fields

size_t total_rays_cast
 Total number of rays processed.
 
size_t total_hits
 Total number of ray-primitive intersections.
 
size_t bvh_nodes_visited
 Total BVH nodes visited during traversal.
 
float average_ray_distance
 Average distance of successful ray hits.
 

Detailed Description

Structure for batch ray-tracing statistics.

Definition at line 120 of file CollisionDetection.h.

Constructor & Destructor Documentation

◆ RayTracingStats()

CollisionDetection::RayTracingStats::RayTracingStats ( )
inline

Definition at line 126 of file CollisionDetection.h.

Field Documentation

◆ average_ray_distance

float CollisionDetection::RayTracingStats::average_ray_distance

Average distance of successful ray hits.

Definition at line 124 of file CollisionDetection.h.

◆ bvh_nodes_visited

size_t CollisionDetection::RayTracingStats::bvh_nodes_visited

Total BVH nodes visited during traversal.

Definition at line 123 of file CollisionDetection.h.

◆ total_hits

size_t CollisionDetection::RayTracingStats::total_hits

Total number of ray-primitive intersections.

Definition at line 122 of file CollisionDetection.h.

◆ total_rays_cast

size_t CollisionDetection::RayTracingStats::total_rays_cast

Total number of rays processed.

Definition at line 121 of file CollisionDetection.h.


The documentation for this struct was generated from the following file: