Structure for batch ray-tracing statistics. More...
#include <CollisionDetection.h>
Data Fields | |
size_t | total_rays_cast |
Total number of rays processed. | |
size_t | total_hits |
Total number of ray-primitive intersections. | |
size_t | bvh_nodes_visited |
Total BVH nodes visited during traversal. | |
float | average_ray_distance |
Average distance of successful ray hits. | |
Structure for batch ray-tracing statistics.
Definition at line 120 of file CollisionDetection.h.
|
inline |
Definition at line 126 of file CollisionDetection.h.
float CollisionDetection::RayTracingStats::average_ray_distance |
Average distance of successful ray hits.
Definition at line 124 of file CollisionDetection.h.
size_t CollisionDetection::RayTracingStats::bvh_nodes_visited |
Total BVH nodes visited during traversal.
Definition at line 123 of file CollisionDetection.h.
size_t CollisionDetection::RayTracingStats::total_hits |
Total number of ray-primitive intersections.
Definition at line 122 of file CollisionDetection.h.
size_t CollisionDetection::RayTracingStats::total_rays_cast |
Total number of rays processed.
Definition at line 121 of file CollisionDetection.h.