Represents a unique key for a pixel using its UV coordinates. More...
#include <global.h>
Public Member Functions | |
bool | operator== (PixelUVKey const &o) const noexcept |
Data Fields | |
std::vector< int > | coords |
Represents a unique key for a pixel using its UV coordinates.
Combines the U and V coordinates of a pixel into a unique identifier, which is then used for a hash table lookup to see if these (u,v)'s have been used before for a given texture.
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inlinenoexcept |