Rig struct. More...
#include <ProjectBuilder.h>
Data Fields | |
| int | num_images |
| std::string | label |
| std::vector< distribution > | position_noise |
| std::vector< distribution > | lookat_noise |
| helios::RGBcolor | color |
| helios::vec3 | position |
| helios::vec3 | lookat |
| std::vector< helios::vec3 > | camera_positions |
| std::vector< helios::vec3 > | camera_lookats |
| std::vector< int > | keypoint_frames |
| std::set< std::string > | camera_labels |
| std::set< std::string > | light_labels |
| bool | write_depth |
| bool | write_norm_depth |
| bool | write_segmentation_mask |
Rig struct.
Definition at line 235 of file ProjectBuilder.h.
| std::set<std::string> rig::camera_labels |
Definition at line 246 of file ProjectBuilder.h.
| std::vector<helios::vec3> rig::camera_lookats |
Definition at line 244 of file ProjectBuilder.h.
| std::vector<helios::vec3> rig::camera_positions |
Definition at line 243 of file ProjectBuilder.h.
| helios::RGBcolor rig::color |
Definition at line 240 of file ProjectBuilder.h.
| std::vector<int> rig::keypoint_frames |
Definition at line 245 of file ProjectBuilder.h.
| std::string rig::label |
Definition at line 237 of file ProjectBuilder.h.
| std::set<std::string> rig::light_labels |
Definition at line 247 of file ProjectBuilder.h.
| helios::vec3 rig::lookat |
Definition at line 242 of file ProjectBuilder.h.
| std::vector<distribution> rig::lookat_noise |
Definition at line 239 of file ProjectBuilder.h.
| int rig::num_images |
Definition at line 236 of file ProjectBuilder.h.
| helios::vec3 rig::position |
Definition at line 241 of file ProjectBuilder.h.
| std::vector<distribution> rig::position_noise |
Definition at line 238 of file ProjectBuilder.h.
| bool rig::write_depth |
Definition at line 248 of file ProjectBuilder.h.
| bool rig::write_norm_depth |
Definition at line 249 of file ProjectBuilder.h.
| bool rig::write_segmentation_mask |
Definition at line 250 of file ProjectBuilder.h.