#include "RayTracingBackend.h"Go to the source code of this file.
Functions | |
| bool | helios::probeAnyGPUBackend () noexcept |
| Lightweight probe to check if any compiled-in GPU backend is available. | |
Factory for creating ray tracing backend instances.
Copyright (C) 2016-2026 Brian Bailey
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
Definition in file BackendFactory.cpp.
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noexcept |
Lightweight probe to check if any compiled-in GPU backend is available.
Probes backends in priority order (OptiX 8 → OptiX 6 → Vulkan) without constructing or initializing a full backend. Suitable for use in availability checks where creating a full backend would be wasteful.
Definition at line 134 of file BackendFactory.cpp.