Keyboard shortcuts¶
On macOS use ⌘ where the table says Ctrl.
Global¶
| Shortcut | Action |
|---|---|
| Ctrl+N | New — clear everything and reset to a fresh start |
| Ctrl+K | Open the command palette |
| Ctrl+, | Open Settings |
| Ctrl+Z | Undo |
| Ctrl+Y or Shift+Ctrl+Z | Redo (the macOS menu advertises Shift+⌘+Z) |
| Ctrl+S | Save |
| Shift+Ctrl+E | Export… |
| Ctrl+A | Select All |
| Shift+Ctrl+A | Deselect All |
| Ctrl+0 | Reset camera (fit all) |
| Ctrl+9 | Fit to selection |
The command palette is the fastest way to reach any feature by name — start typing, use ↑/↓ to move through the results, Enter to run, Esc to close.
Viewer (mouse)¶
| Action | Mouse |
|---|---|
| Orbit camera | Left-click drag |
| Pan camera | Right-click drag, middle-click drag, or Shift/Ctrl/⌘ + left-click drag |
| Zoom | Scroll wheel (flies toward the cursor) |
| Frame the selection | F, or the Zoom to Selection button |
| Select a mesh | Left-click the mesh (draws a highlight outline) |
| Add/remove a mesh from the selection | ⌘/Ctrl + left-click the mesh |
| Clear the mesh selection | Left-click empty space |
| Select a scan | Left-click its scanner marker (same as clicking its row in the Scans panel) |
| Add/remove a scan from the selection | ⌘/Ctrl + left-click its scanner marker |
| Label a point (while Pick Point is armed) | Left-click the point |
A voxel grid box is deliberately "click-through": because it usually encloses the very geometry it measures, clicking it selects whatever is inside or behind it instead. The grid itself is selected by clicking a part of the box with nothing behind it, or from its row in the Meshes panel.
Tool modes¶
When an edit tool is active (Transform, Crop, Erase, Rotate):
| Shortcut | Action |
|---|---|
| Enter | Exit the tool |
| Esc | Exit the tool (and cancel a polygon in progress) |
Neither key applies anything — running an operation is always an explicit click on the panel's run button, so you can't trigger one by accident while typing a coordinate. In Crop, Enter inside a dimension/center input just commits the typed value.
(Filter and Resample are panels rather than edit tools, so these keys don't apply to them.)
Crop polygon (while drawing)¶
| Shortcut | Action |
|---|---|
| Left-click | Add a polygon vertex |
| Right-click | Remove the last vertex |
| Backspace | Remove the last vertex |
| Enter | Close the polygon |
| Esc | Cancel the polygon |
Crop rect (while drawing)¶
| Shortcut | Action |
|---|---|
| Left-click-drag | Draw the rectangle (release to commit) |
| Esc | Cancel the rectangle |
Crop box draw (while placing corners)¶
| Shortcut | Action |
|---|---|
| Left-click | Place a corner on the ground plane (two clicks) |
| Esc | Cancel the draw |
Erase brush¶
| Shortcut | Action |
|---|---|
| E | Toggle erase mode on/off (while the Erase tool is open) |
Open the Erase tool with the toolbar button — the view stays interactive so you can frame your shot. E (or the panel's Start Erasing button) then toggles erase mode: ON freezes the viewport and click / click-drag stamps square erase regions (each cuts straight through the cloud); OFF unfreezes the view so you can reorient without closing the tool. Apply with the panel's Apply Erase button or discard with Clear Strokes. E only acts while the Erase tool is open.
Point picker¶
| Shortcut | Action |
|---|---|
| Esc | Disarm the picker (placed labels stay) |
The view stays fully interactive while the picker is armed: a click labels the point under the cursor, a click-drag orbits as usual. Clear the labels from the panel's Clear all, or dismiss one with its ✕. See Inspect a point.
Transform gestures (Blender-style)¶
These fire on the current selection with no tool open — just make sure focus isn't in a text field. The one exception is T on a point cloud, which is ignored unless the Transform tool is already open (the panel is what commits the move):
| Shortcut | Action |
|---|---|
| T | Translate |
| S | Scale (meshes only) |
| R | Rotate (meshes only) |
| X / Y / Z | Lock to axis |
| Shift + X / Y / Z | Lock to the perpendicular plane |
| Press the same axis again | Return to free movement |
| Type a number | Exact amount (degrees for rotate) — e.g. R X 45. Accepts - and . |
| Backspace | Delete the last typed digit |
| Enter / click | Set the value |
| Esc / right-click | Cancel this entry |
The T translate gesture works on point clouds, skeletons, and meshes; the S/R scale and rotate gestures apply to the selected mesh. To rotate a point cloud, use the Transform panel's Rotation fields or its rotation rings (see below).
For a point cloud, this gesture only sets the pending position in the Transform panel — it does not apply the move. Click OK in the panel to apply it (or Cancel to discard). See Clean a point cloud → Transform.
Selection (Scene panel)¶
| Shortcut | Action |
|---|---|
| Shift + click | Range select |
| Ctrl + click | Add to / remove from selection |